![]() Building a farm on a soil layer is easiest (farming in non-soil layers will require irrigation). See the article on crops for details on the conditions needed to grow the available plants.įirst, select an area for your farm. Tiles that actually lack mud or soil are excluded from the construction entirely with a red warning message (either Blocked or Needs soil or mud). The yellow warning message, No mud/soil for farm, Mud is left by water, is displayed on all above-ground tiles, regardless of whether the farm will function. Even seeds you obtained as a result of plant gathering might not be plantable where you've chosen to put your farm, if they came from a different biome. Not all crops can be grown in a given biome, and some biomes will prevent the planting of all above-ground crops. Note that although you can construct a farm plot anywhere there's either a soil floor or a mud covering, this doesn't always mean the seeds you have – especially imported ones – can be planted there. A plot with mixed Light and Dark tiles may show plants as "available" when only a tiny fraction of the tiles in the farm are valid for planting them. Doing this changes the tile from Dark to Light, despite there being a roof (you do not need to make the roof out of glass for this to work). You can grow surface plants indoors by channeling out the roof above the desired plot and then constructing a floor ( b- C- f) over the open space. Note that the attributes Inside, Outside are of no relevance. Farm plots built Above Ground are not suitable for Subterranean crops and vice versa. Farm plots only display the kind of crops that they are able to grow when selected with the query key.ĭepending on where the farm plot is constructed, different crops may be planted. Farming requires the "Farming (Fields)" labor, and uses the Grower skill. Mud-free stone will not allow the building of a farm plot on top. Building uses no resources, and can only be done on soil or muddied rock. While small forts can easily be sustained by plant gathering, hunting and trading, farming is vital to large settlements.įarming is done at a farm plot building ( b- p, resize with u m k h). ![]() Farming is the act of growing crops for food, alcohol production, cloth manufacturing, and paper making.
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